About Me
Hello! I've been passionate about graphics programming for many years because I love the intersection of low-level programming and creativity, especially when it comes to games. I also take immense satisfaction in optimizing engine components, squeezing out precious microseconds, and improving frame times. Clean application architecture is something I deeply respect— perhaps even the most important aspect of development for me.
When it comes to games, I'm a big fan of The Witcher series and all the Dark Souls titles! Outside of programming, I enjoy playing the piano—it’s a wonderful way to disconnect from the digital world and recharge both mentally and creatively.
I am currently studying Physics and Computer Science at the Open University of Israel! I continue to work on projects, expanding my repertoire of rendering techniques and deepening my mathematical understanding of rendering as a whole. I would love to work on an immersive, large-scale open-world project someday!
Skills
Programming Languages
Graphics Techniques
Tools/Engines
APIs
Additional Skills
Experience
Software Engineer
Israel Defense Forces, Israel | 2022 - Aug 2024
- Developed diverse software applications using C++ and Python to address various military requirements.
- Collaborated with cross-functional teams to design and implement efficient software solutions.
- Applied computer vision techniques and microcontroller programming to meet specific army needs.
- Initiated and developed personal projects to enhance army workflow efficiency.
- Contributed to the development and maintenance of complex software systems.
- Collaborated with Elbit Systems to deliver real-time information using Qlik for optimal data representation.
Featured Projects
Get in Touch
Contact Information
I'm open for new opportunities and collaborations. Feel free to reach out through any of the following channels:
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Email
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GitHub
github.com/Mordentary